opengl-tutorial
  • Basic tutorials ▼
    • Tutorial 1 : 윈도우 열기
    • Tutorial 2 : 첫 삼각형
    • Tutorial 3 : 행렬(매트릭스)
    • Tutorial 4 : 색깔이 입혀진 육면체
    • Tutorial 5 : 텍스쳐가 입혀진 큐브
    • Tutorial 6 : 키보드와
    • Tutorial 7 : 모델 불러오기
    • Tutorial 8 : 기초
  • Intermediate tutorials ▼
    • Tutorial 9 : VBO Indexing
    • Tutorial 10 : 투명도
    • Tutorial 11 : 2D text
    • Tutorial 12 : OpenGL Extensions
    • Tutorial 13 : Normal Mapping
    • Tutorial 14 : Render To Texture
    • Tutorial 15 : Lightmaps
    • Tutorial 16 : Shadow mapping
    • Tutorial 17 : Rotations
    • Tutorial 18 : Billboards & Particles ▶
      • Billboards
      • Particles / Instancing
  • Miscellaneous ▼
    • FAQ
    • Contribute ▶
      • Translation
    • Math Cheatsheet
    • Useful Tools & Links
    • An FPS counter
    • Building your own C application
    • Clicking on objects ▶
      • Picking with an OpenGL hack
      • Picking with a physics library
      • Picking with custom Ray-OBB function
  • Download

Clicking on objects

There are various way to detect on which object a user click:

  • Picking with an OpenGL hack
  • Picking with a physics library
  • Picking with custom Ray-OBB function
  • contact@opengl-tutorial.org

Free tutorials for modern Opengl (3.3 and later) in C/C++